Tag: indiedev | Working Late Games


Ah sit, here we go again

Well, after a few years of non-gamedev work and some experimentation and goofing around in Unity, I sit down in front of the editor again. This time, more determined to develop something of quality, and now hopefully, with the participation […]


I almost done it again

From my last abandoned project I was able to identify two things that prevented me from moving forward: trying to come up with an original idea and achieve game mechanics that worked well and were fun. And I just wanted […]