Well, after a few years of non-gamedev work and some experimentation and goofing around in Unity, I sit down in front of the editor again. This time, more determined to develop something of quality, and now hopefully, with the participation of the community, hoping that this feedback will provide ideas and improvements, but also prevent me from accepting as good things that could be done better and, of course, motivate me to reach the end and not get lost along the way. So, here we go, again.